So the ending of the game is that you are either left behind or you escape. Holding the lever you make the slider, which is located in the lower left corner of the map, move. 2 . The rooms of two players are connected by rails with trolleys. Go to the kegs (barrels) and take 3 yellow cups of liquid. You need to sign in or create an account to do that. To escape, do the following steps with your friend. As the Explorer, a door will open in your room. Player 1 pour and pick up a bucket of each of the three fluorescent liquids. Player 1 pick up the sprayer and use it on the gigantic plant a few times. The player in the corridors must turn the knights lever with the yellow curtain. After solving the riddle, a cutscene sets in, in which the player who placed the shields runs out through the throne to another player in the great hall. Next continue round and pick up a packet of seeds in the bucket on top of the trolley, next to the trolley on the floor is a trowel. Crouch through the hole and in the vines are two more pipes. Go downstairs and pull the blue lever on the wall opposite of you (it should be in plain view from the stairs). Unlocked by Player 1 in Chapter 9. The player in the hall presses the button once. We Were Here Together on Steam - last accessed on 2019-09-20 " This game is co-op only. They are needed to transfer resources for potions to each other. This is also not an achievement-based guide. 2. DO NOT TURN THE VALVE JUST YET AS THIS STARTS THE PUZZLE. Both players unlock for completing chapter 2. Replay from chapter 5 all the way to the end, this time playing as the other character route to unlock the alternative path trophies as detailed in stage 1. Two players first approach two elevators (diamond mark) and turn in. 1.Firstly you have to go upstairs by elevator and memorize the symbols before the exit gate. we were here together 9.6 26 2019-11-06 11:57:58 we were here together 40 67 1:04:59 We Were Here Together w 3.8 8 6:09:32 We Are Here Together ! Please refer to The Cathedral for more information. In the comments section, Chloe may have confirmed that she and Shayne are no longer together. Please Refer to Recipe for Disasters for more information. We Were Here Together Bridge Puzzle - Misty Valley Bridge You'll know you're at the right place when you come across a large chasm with the unfinished bridge in Misty Valley. We Were Here Together - 100% Achievement Walkthrough We Were Here Together is a first-person cooperative puzzle adventure set in and aroun Show more Show more We Were Here. Valve 2 (cross) is in the room to the right, which is the radio room. PJ = paraxiofilexorate (shit as home) Lowers it 1 time. Below is a map of the maze: Here is the outline of what we are accomplishing in the dungeon: Here are in-depth instructions for completing the dungeon for people who would like them (if not, then skip to the end of the puzzle explanation): It is recommended you read ahead, as your vision becomes obscured the longer it takes you to complete this next puzzle, followed by death after a few minutes. The symbols below indicate the types of pipes and their location in the slots. Buy We Were Here | Xbox Get rescued from the watersiloUnlocked by Player 1 for completing the second puzzle in Chapter 7. It is only visible to you. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. Drop down onto the lower part of the roof and pick up Valve 4 (rectangle) . The stone must be taken. Face the audience and on your left will be a gramophone, interact with it. Player 1 Pick up the Soulstone head downstairs and place the Soulstone in the machine with the other two stones. Second space Curved pipe rotate left once connecting down and right. Unlocked by Player 2 after completing Chapter 10. For real, misses a lot of details / moves. The player in the fountain needs to gradually climb the stairs, which the second player will rotate in parts in his room through a special mechanism (First screen). Jupiter, the largest planet in the solar system, and Venus, one of the brightest objects in Earth's sky, will come within about half a degree of each other or roughly one full moon's width . The last lever can be found behind the door on the left. To keep it simple, lets call both players P1 and P2. Player 1 should wait by the diamond lift entrance on the left hand side. Its all about cooperative discovery, puzzle solving, and immersion. 11.4 509. The task is to find the way out of the castle by solving various puzzles from a perspective of a Lord and his Peasant. The player in the corridors runs to the other side and turns the knights lever with the red curtain. We just figured out what might be the logic behind the chapter 10 first puzzle: the knights in the hall and the knights in the corridors must be placed in the same positions based on where the banners are, i.e. We Were Here is the free pilot episode in a series of cooperative standalone puzzle adventures. We Were Here - 100% Full Game Walkthrough - YouTube Buy We Were Here Together | Xbox The player on the bridge goes on it successively stepping on each sign. We Were Here merch store is live! - Total Mayhem Games One player is in the hall, and the second must approach the other knights from the other side through the iron doors. One gate is open at all times, and pulling the lever closes one gate and opens the opposite gate. Player 2 should be in the area with the blue switch. Additionally replay chapter 10 for a fourth time so you/your partner can also unlock Together for sacrificing themselves. On the right of the room you stand in a old greenhouse. In terms of visuals, there's a massive improvement over the first two titles in the series. we were here together - We just got back from a fantastic time at EGX in London - maybe you came by to play the new We Were Here Together demo, or spotted our t-shirts or beanies around the show! In the hallway, follow along the right wall, going around the corner. Both Players need to read the poems to each other to to figure out which weapon and which shield goes with each knight. At the top head left and down some different stairs and into the room. We need a dual-slot. Find anything you think is wrong with this walkthrough? Place the yellow runner bean plant and orange bucket pull lever to get the white liquid in a bottle pick it up. Player 1 exit the room and head right go left when you reach the plant and into the well. The task is to arrange the pipes so that there are no leaks in any of the rooms. As a result, we have the following arrangement on the mechanism: It is in this sequence that they will need to be rotated. Walk up that staircase, ignore the lever and turn right and walk through the open door at the end of this path. In the second round, use two chess pieces to enter the two towers. We Were Here Together is a co-op indie puzzle game about two people stuck in the arctic who come across a suspicious looking castle and need to figure out puzzles together in order to escape~ I play the role of The Alchemist Spire and Kita plays as The Fallen Sanctuary role :3Here's part 9 (Chapter 9) of our playthrough where we get to where we can make The Soul Stone and sort through a bunch of long words and potions in order to make the last crystal to create the final stone! With that out of the way, the Lord will guide the Peasant . Head over to the table and pick up the sprayer, place the sprayer in the cart and pull the lever to send it to player 1. You have to go on elevator in "0 floor". Sign in to add your own tags to this product. Player 2 head along the corridor and up the stairs. Facing the green lever, turn left and you will notice a staircase on the right wall. #10. At the top of the stairs head left and you will come to a crank by a window, operate it to free player 1. One player has a board with a table (screen below), on which you need to create a stone, and entries around which the components are shown and named. Now pick up the blue and nothing fuse and take it to the coil left of the previous coil. I love puzzle games, and I have read and re-read multiple times over and over and this description makes no sense what so ever. After receiving the black potion, you need to fill it in the sprayer, which lies on the table next to the recipes in the same room in which you received the potion. And three devices. Player 2 head through the now open blue gate and wait on the turnstile. Go up the right stairs and say the tile to player 2 and move back down the stairs and up the left stairs as this is safe area. As the Explorer, head through the open door to see a panel of 6 cranks. . Unlocking cross-play for the first time in the history of the We Were Here Series. Then harvest, Plant the long grapes seeds and use the red liquid in the mug then harvest, Plant the blue angel winged plant and pour yellow cup on it then harvest. Room #4 peasant has a lightswitch left to the entry door. After that, a box will open on the second floor of both rooms in the corner. Continue around the building and use the snow to get on top of the roof. Plant the long yellow runner beans seeds and use the dark green liquid on it. Whilst the solutions are fresh in your memory replay the final chapter this time Player 2 sacrifices themselves. On the shelf up take the seeds in the middle and on the right. PO = primaxiofilexo (two headed daisy). Player 1 send the additional plants and orange bucket. blue knight has to spin 3 times to be in the right position (facing back). If you enjoy We Were Here Together, don't forget to check out the earlier entries in the series: We Were Here and We Were Here Too. Talk - Think - Trust. P1 goes to the blue lever. In the third space place the straight pipe to connect left and right. We Were Here (@WeWereHereGame) / Twitter Player 2 head right and pull the red switch. We Were Here Together. Make sure you two switch roles from playthrough 1 (in the lobby, press on the grey box with the role in it to swap) and proceed this time with the intent to complete every puzzle without dying or making mistakes. Both players unlock for completing chapter 3. Can you ever truly escape?https://store.steampowered.com/app/1341290/We_Were_Here_Forever/. Turn off the yellow switch and leave the blue switch on. And the final pipe piece is on the left. The next puzzle requires you to turn cranks 5-6 times to fully extend props on the stage (just keep turning them until there is no scraping noise), then to press and pull the Scene lever located just to the right of the panel of cranks. Player in the hall can only spin knights 90 degrees with every button press. One player has a board with a table (screen below), on which you need to create a stone, and entries around which the components are shown and named. https://twitter.com/KatFTWynnFollow me on Instagram! 1 is NW Saturn (Player 2 do this before Player 1 turns the valve). Traduzione di "una soluzione a tutti i" in inglese - Reverso Context Place the white liquid in a bottle with the purple squid like plant pull the lever to get green liquid in a bottle. The player must now mentally draw a line starting from the universe. Player 2 make your way into the newly unlocked room, in player 2s room are 4 illustrated books and posters with images and their scientific names. Both players together must create a third stone. Mix a yellow fish head plant and a yellow liquid cup pull the lever to get dark red liquid. Hit the switch on the wall to start the bridge puzzle and head to the tablet. Each player start in different locations, each of which has the image of a chessboard. OT = Oxymyratoroxis (nav with legs) Also in the room of the second player there are components with images. Down the hallway will be an open blue gate, walk through it, and down a set of stairs. Player 2 needs to head to the garage and pull the lever -8 and this will give us the desired 6L. Get out the lift and follow the path on the right, cross over the lift and go to the dinosaur skull lift and press go down and exit. We were here together|!. The next knight at the window will be with a yellow curtain. For the first four chapters both players will earn the same trophies. Third space second curved pipe and rotate right once connecting down and right. Pick up the two vials PO and FA. From the posters in Player 1s room we learn that book 10 is B3 on the grid and 8 is E1. Platform: PS4 Release: 2/9/2021 Publisher: TMG Studios B.V. Genre: Adventure, Unique, Puzzle Voice: English Screen Languages: English To play this game on PS5, your system may need to be updated to the latest system software. ZYM35. The first player has divisions to the right of the clock, and the second has switches in the same place. We turn off the blue lever in one room, and turn on the red in the other room. They must be simultaneously held to open the gate to the cave and go to the next chapter. Turn around and walk to the other end of the room, turn left and walk up the stairs. Tip: If you can not see well because of the water level, hop! Families of slain reporter, 9-year-old girl come together at heart Now its time for the final decision! The rooms of two players are connected by rails with trolleys. It takes around 6-8 hours . Before standing on the centerpiece though, cross the room and ascend the stairs. To complete this puzzle we have to match the knights in both Player 1 and Player 2s room, As player 1 mover the blue curtain to expose some light in player 2s room. TESLA COLORS!!! :: We Were Here Together General Discussions Assisted in escaping the Storage Room ..and no the answer is not a nose. One of the paintings does not contain an animal, but a man (the portrait differs from that in the other room). And in the other corridor both levers work. We Were Here Forever on Steam If done correctly a pin will pop out in Player 1s room however operating the wrong crystal will reset the puzzle. Now pull the switch on the console. Player 2 get of the lift and go to the mine cart lift, press up twice. Next pick up the blue and blue fuse and place it on the coil at the back and to the right of the door. The player on the bridge must go to the left to the part with the Universe and stand there until the player in the cave rebuilds the bridge. At first, one player can find 4 objects in his room to collect. If the player in the cave correctly placed the characters, then the player on the bridge will not have difficulty passing the bridge to the end. Below is the key for this puzzle. Player 1 use the turnstile go forward and right to the next turnstile. The longer you decide, the lower the large ball in the pillar room falls. Player 2 pick up the items from the cart. Go up once and exit, head right and wait by the lever. We Were Here - 100% Full Game Walkthrough - All Achievements (FREE w/ GAMES WITH GOLD) + Puzzle Solutions Guide (Perfect Play)Buy We Were Here: https://tinyurl.com/yxpmdmzwMore Full Game Walkthroughs:https://www.youtube.com/playlist?list=PLBmi6vaTfD_fSLTyC_10h05z_uD2WrjNHSubscribe:http://www.youtube.com/subscription_center?add_user=Maka91ProductionsYou will gain all 26 achievements for 1,000 gamerscore during this 100% achievement walkthrough of We Were Here for Xbox One, and PC. We made" The player on the street should pull the lever with the number 7 on both tanks. Two players are trapped inside an abandoned castle, with Player One confined to . Turn left and into the room, head down the steps on your right and to the far left hand corner to pick up a pipe. community members have thanked the author. Each of the stairs refers to a specific symbol. Do the same again. Head to the candle stick and tell Player two which candles are lit and which are not. Head around the back and pick up a different packet of seeds next to a small cart on the floor. You see now an old, broken mine with a lot of wodden elevators. Player 2 in the dinosaur skull lift, press go up four times. Player 2 pick up all the plants and pull the lever. This item will only be visible to you, admins, and anyone marked as a creator. If you need the secret achievement and. Two players are trapped inside an abandoned castle, with Player One confined to a small secluded part of the castle as Player Two roams the halls trying to find Player One. We Were Here Forever Walkthrough - All Puzzle Solutions - Sirus Gaming 2023 TrueGaming Network Ltd, All Rights Reserved. Complete the other puzzle by repeating this process until you have all 5. In the carts plant the two yellow fish heads and the green liquid. Turn around and look to the left, and on one of the walls will be two pillars with colored eyes towards the ceiling. We Were Here Forever, We Were Here Together, We Were Here Too, We Were Here, Includes 4 items: Player 1 get into the diamond lift on the left hand side and go up one floor also, go up the stairs until you reach the dynamite lift and press down two times. Follow the pipes around until you reach the end. And Left and Right for its width. They must solve puzzles by communicating via walkie-talkies. Here's a close look at what we know about the Moselle estate. Now pick up the blue and nothing fuse and take it to the left of the previous coil. We Were Here is the pilot episode in a series of cooperative standalone puzzle adventures. Please see the. Here are the recipes from another players room: In the other room can you find all the equipment. P1 goes down the corridor to the right to the next platform through the blue gate (P2 is still at the lever and can turn it) turns the platform counterclockwise passing to the yellow lever and activate. Player 1: Head back on top of the building and to the antenna monitors. We were here together| . Player 2 pull the blue lever and then head to the turnstile and wait. There are only two buttons for this. Down the hallway will be theater with a stage in front of you. Similar to its predecessors, it is a two-person co-op game where both players should help each other solve puzzles and complete challenges in order to find an escape from the fallen kingdom of Castle Rock. When you find yourself trapped in different parts of the sinister Castle Rock, you will only have your walkie-talkies and your wits to figure out how to escape. . Lost in a frozen wasteland and split up from your partner inside an abandoned castle, the only possession you have left is a walkie-talkie with a familiar voice on the other end. First space t-junction rotate left connecting left, right and up. There are fixed tiers between tiers with symbols, they must be reached on the stairs of the marked tier. We Were Here Together: Original Soundtrack $1.99 $6.98 Add all DLC to Cart A new chapter is here! From left to right if you stand in front of the throne with the king. This category only includes cookies that ensures basic functionalities and security features of the website. You also have the option to opt-out of these cookies. Head down the stairs and pick up the seeds on the floor by the overturned cart this is for the yellow fish like plant. I say it again, you posted a bunch of images for "Soulstones" with no solution. Top dial is straight, the second dial is also straight and third dial is all the way left, finally press the button. When you come to your first left turn, take it and pull the blue lever in this room. SALT LAKE CITY If you get lucky and look to the West over the next several days, you may be able to see Jupiter and . Player 2 has to move the symbol of the third tile next to the symbol on the second tile of the bridge to secure it. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are as essential for the working of basic functionalities of the website. Head right to the mixer put in the PL vial and the blue bottle with the blue plant (DL) and press the button to get a blue vial (OL). Our first mission is to find 5 valves to open all doors around the house. One of you will have to stand on the plate to open the gate, while the other leaves. The solution is. Head right and place PF into the machine and you will complete the puzzle. Player 1 should also climb up the ladder so as not to drown. the lab guy has a book matching all the acronyms on the blackboard to actual names, and the church guy has some scrolls labeling the names to some pictures on the potions. Head to the rack and pick up the purple bottle with the purple plants (PE) and grab the green three layered mushroom (FR), Head right to the mixer place the purple bottle with the purple plants (PE) and the green three layered mushroom (FR) and press the button. We Were Here Together - PCGamingWiki President Joe Biden on Instagram: "The last time we were here together Filter reviews by the user's playtime when the review was written: When enabled, off-topic review activity will be filtered out. One player places weapons, and the second shields. These abbreviations must be decrypted by the second player, since he has a book with decryptions. If you activate the wrong crystal, then all others will be canceled. First space straight pipe connecting left and right. Walk under the white gate to the compass on the ground. Further back is a 5x5 tile puzzle. We Were Here Together Total Mayhem Games Action & adventure Other Puzzle & trivia TEEN Violence Users Interact Online multiplayer on console requires Xbox subscription (sold separately). Both make a general counterclockwise rotation. In the third space place the t-junction and rotate right twice to connect left, right and down. Contact Us | Privacy Policy 2016 - 2023 | Gameplay.tips - Game Guides, Walkthroughs, Tips & Tricks, Cheat Codes and Easter Eggs. Use valve 2 (cross) on the antenna. You missed quite a few lightswitches. . When you get to the next staircase leading into a new room, follow along the right wall and you will come to an open green gate with a staircase leading down behind it. E1 already has a grass pin and we know that Fire beats grass so Player must place a fire pin into B3 and player 2 must connect the two pins and blue line will appear if done correctly. On the right of the room you stand in a old greenhouse. Listen to the second player, he will talk when it will be necessary to rotate the ladder, and when it will be necessary to stop. In this chapter the players will be separated and will unlock different trophies. Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. Head to your right and to the cuckoo clock on the side of Player 1s clock are some dials they have to move these dials to match the clock in Player 2s room speed and sound of the pendulum and the sound of the cuckoo. This item will only be visible in searches to you, your friends, and admins. Exit out the lift and head right all the way to the dinosaur skull lift. The first player must go to the tank near the car, and the second to run to the other two tanks, which are outside the house (you opend that door with valve number 4). And that concludes the walkthrough! However if you play as the librarian and you pull the lever on the second floor it brings the chandelier which you can then jump onto and it will slowly . You can see in front of the map two levers that are responsible for the coordinates. We have both traded places, send pictures and videos to each other, and still NOTHING. Lord: There is a sewer with the symbols behind them, glowing red. Player 2 pull the blue lever in the tunnel and wait there. Traduzione di "per un week end: credi" in inglese - Reverso Context One device with two slots and the other with three. Only one player can light candles. The bottom of the clock opens in both rooms both players need to pick this book up. Both Players press to hold the lever down. Player 1 head outside and through the wooden gate. On Player 2s wall an electrical grid shows which fuses work next to each other, Player 1 must tell Player 2 which fuses are already placed onto the Tesla coils and Player 2 must tell Player 1 which fuses can work with the previous coil. Walk into the room and there is a staircase on the far left of the room. I will specify when the Librarian is getting instructions as well as putting the specification in bold so it's harder to miss. Once player 2 has the first solution ready Player 1 can turn the valve to begin the puzzle. After execution, a door with a book will open under the clock. About This Game Embark on a puzzle solving adventure in which you and a partner must prove you can communicate and work together to escape the haunted Castle Rock. These cookies do not store any personal information. He leaves it and goes back to the elevator with dynamite. Walk through the gate and the door ahead will open as you approach. The special thing about it is, that they are paired on both sides and their feature is that lifting one elevator on the left side, you lower the other on the right side. Now pick up the amber and nothing fuse and place it on the coil two to the right of the fuses. One combines two components into one, the second disconnects one component into two, and the third is needed to connect the 3 components that are indicated below the stone in the table (OH, OT, PF). These are necessary to the installation because it will be necessary to transmit flames of a certain color. Keep in mind that after the part with the Stars, the bridge is divided into two parts. I am reading this and I am even more confused than before. One of the player can put spheres with elements on the baord and the second can draw lines between them. The next puzzle is timed, but it's more than enough time to finish the puzzle before death. We Were Here Too [GOOD ENDING / WALKTHROUGH] - Steam Community Whoever chooses to be outside will be able to see how the inside player adjusts the wave, so they will want to tell the inside player how to do so. After that, both players go to the room with the great map on the wall. We also use third-party cookies that help us analyze and understand how you use this website. Head around the back and pick up blue plant with mushroom tentacles seeds next to a small cart on the floor. Only 4 of them will actually show a colored wavelength on the outside screen, but the player at the inside station will not see that until they correctly adjust the active wavelength to what the outside screen displays. And finally pick up the blue and blue fuse and place it on the coil at the back and to the right of the door. Pick it up. The solution for which is in the image. Just to the left is another pipe you need to pick up. Yellow knight needs to spin once (to face forward) so we need . Turn right and go up the stairs when you reach the top of the stairs turn left into the room. In both hallways knights stand in front of colored curtains. Each leaver open only gates with the same color. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. A door will open in the middle of the room and you both will earn your respective roles' achievements. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. The player in the hall presses the button once again. Now. Working together with a partner, you must solve puzzles via careful observation and smart communication. If you believe your item has been removed by mistake, please contact, This item is incompatible with We Were Here Together. P1 goes into the passage to the left, and N2 closes it by pulling the red lever on the right. Place all 4 at the same position as in the other room. There will be the white gate in front of you with a white lever on the right wall. Into the space by the switches insert the straight pipe connecting left and right. If you believe your item has been removed by mistake, please contact, This item is incompatible with We Were Here Too.
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